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AI Insights · Timothy · October 2022

Top 5 Chibi Games on iOS in the Middle East: Q3 2022 Performance

Discover the performance trends of the top 5 Chibi games on iOS in the Middle East during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Chibi Games on iOS in the Middle East: Q3 2022 Performance

In Q3 2022, the top 5 Chibi games on iOS in the Middle East showcased various performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance based on Sensor Tower data.

Cut the Rope from ZeptoLab UK Limited saw its weekly revenue fluctuate, peaking at around $764 in early July and ending the quarter at approximately $668. The game’s weekly downloads peaked at 4.5K in the first week of July, but declined to about 1.7K by late September. Weekly active users also showed a declining trend, starting at 8.3K and dropping to 5.8K by the end of the quarter.

Pou by Zakeh Limited experienced a relatively stable weekly revenue, ranging from $300 to $200 throughout the quarter, with a slight peak at $342 in late August. Weekly downloads were minimal, peaking at 65 in late June and falling to just 16 by the end of September. Active users decreased consistently from 1K to 633 over the same period.

Fluvsies - A Fluff to Luv by TutoTOONS had a notable increase in weekly revenue in early August, reaching $485, but this figure dropped to $181 by the end of September. Weekly downloads peaked at 1.5K in late July and declined to 692 by the end of the quarter. Active users, which started at around 5K, saw a decrease to 3.9K by late September.

Om Nom: Run from ZeptoLab UK Limited showed steady weekly revenue, hovering around $200, with a slight dip to $129 in late August. Weekly downloads saw a significant peak of 1.5K in early August but dropped to 161 by the end of September. Active users increased to 2.9K in early August but declined to 1.5K by the quarter's end.

Pocket Love! by HyperBeard Inc. had fluctuating weekly revenue, peaking at $252 in early August and ending the quarter at $78. The game’s weekly downloads were highest at 2K in mid-September, although they dropped to 862 by the end of the quarter. Active users saw a peak of 7.5K in mid-July, decreasing to 6.5K by late September.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022